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Promo codes, referral system
Discover how to receive rewards through promo codes and the referral system in the game.
Tutorial7/15/2025🗓️Original Mechanics of Sidyq
Although not exhaustive, here is a list of elements that make Sidyq unique in the world of tactical RPG.
Misc.7/13/2025🗓️Roadmap
Discover the key steps that are planned for Sidyq's development and evolution.
Misc.3/28/2025🗓️
All posts
The subject of loot boxes
Although the model of excessive micro-transactions has become common today, we have chosen to distance ourselves from this model.
Devlog8/19/2025🗓️How are monsters generated in Sidyq?
Discover the behind-the-scenes of monster generation in Sidyq, between procedural, roles, and diversity.
Technical8/15/2025🗓️Status mechanics explained simply
A clear guide to understand the effects of status in Sidyq and their strategic impact.
Tutorial8/4/2025🗓️Changelog Alpha 0.9.0
Details of the update to version 0.9.0 of Sidyq.
Changelog7/30/2025🗓️Alpha 0.9.0
Passives, new mechanics for stats and spells, groundwork for version 1.0.0.
News7/30/2025🗓️Maintaining Balance in Sidyq
Discover methods and principles to ensure a healthy game balance, maintain variety, and set fair limits.
Devlog7/26/2025🗓️Changelog Alpha 0.8.0
Details of the update to version 0.8.0 of Sidyq.
Changelog7/22/2025🗓️Alpha 0.8.0
Expanded campaign, new relics, combat improvements.
News7/22/2025🗓️Design of Monsters
Each creature in Sidyq is designed to offer a unique strategic challenge, and possibilities for synergy.
Devlog7/20/2025🗓️Changelog Alpha 0.7.0
Details of the update to version 0.7.0 of Sidyq.
Changelog7/16/2025🗓️Alpha 0.7.0
Referral system, combat improvements, tracking tools.
News7/16/2025🗓️Promo codes, referral system
Discover how to receive rewards through promo codes and the referral system in the game.
Tutorial7/15/2025🗓️