Changelog Beta 0.10.4
🕒 Estimated reading time: 2 minutesThe version 0.10.4 has brought the following changes:
- Removed the level requirement to climb in the leaderboards
- Updated rewards based on the number of participants in the leaderboard
- Added a popup for other players' monsters in the leaderboards (static information)
- Removed relic level display when the slot is locked
- Removed the transcendence icon next to monsters in the leaderboards
- Blocked the forfeit function while a monster is moving
- Added an info popup when clicking on a monster in the battle summary
- Adjusted rewards for daily and weekly quests
- Enemy relic level and quality are now random (except in boss fights)
- Updated mastery calculation (per monster and total) for random enemies
- Adjusted bonuses granted by masteries, added a cap on the total bonus
- Revamped the text engine to allow more flexibility
- Adjusted XP distribution at the end of combat based on monster levels
- Updated relics available in the demo version
- Referral now sends a message to both the referrer and the referee with the reward
- Added distinctive colors for stat bonuses granted by relics
- Fixed calculation and distribution of weekly leaderboard rewards
- Fixed a scrolling bug in popups
- Fixed incomplete stats (mastery) in the monster popup and inventory
- Fixed mastery display in the popup of a monster not belonging to the player
- Fixed a crash when an enemy summons a monster
- Fixed a server-side quest validation error when the target value was exceeded
- Fixed the displayed name of Burden's passive at the start of combat
- Various fixes for internationalization and typos
- Fixed the tooltip display for unique relic passives in combat
- Fixed a stat calculation bug that incorrectly added quality to the monster
- Fixed functions (escape, stat alteration) that could produce incorrect values
- Fixed menu highlighting in the tutorial