Tactical RPG and monster collection, playable directly in your browser

Changelog Beta 0.10.5

🕒 Estimated reading time: 2 minutes

The version 0.10.5 has brought the following changes:

  • Revamp of bonuses granted by monster archetypes
  • Update of attack and defense stat scaling
  • Change of the font used in campaign dialogues
  • Added preprocessing for custom text effects
  • Updated tutorial lines in both versions with colors
  • Redesign of the text input component
  • Adjustment of queue elements based on the number of monsters
  • Standardization of the laboratory with the generic component for the summoning tab
  • Changes in the order of obtaining VIP cosmetics
  • Added custom descriptions for certain shop items during purchase
  • Replaced one-time purchases for inventory expansions with consumables
  • Added a purchase limit system for shop items categorized as consumables
  • Validation of monster clicks in battle at the end of the click (previously at the start)
  • Fixed a bug related to initial buffs for summons
  • Fixed maximum scrolling with objects having a non-centered origin
  • Fixed a crash in a tutorial step within the main menu
  • Fixed text truncation width in encyclopedia categories
  • Fixed description of purchased items in the shop
  • Fixed a calculation preventing the placement phase from ending at the countdown's end
Thank you for reading! Join us on Discord, or share this post to support our work.