Changelog Beta 0.10.5
🕒 Estimated reading time: 2 minutesThe version 0.10.5 has brought the following changes:
- Revamp of bonuses granted by monster archetypes
- Update of attack and defense stat scaling
- Change of the font used in campaign dialogues
- Added preprocessing for custom text effects
- Updated tutorial lines in both versions with colors
- Redesign of the text input component
- Adjustment of queue elements based on the number of monsters
- Standardization of the laboratory with the generic component for the summoning tab
- Changes in the order of obtaining VIP cosmetics
- Added custom descriptions for certain shop items during purchase
- Replaced one-time purchases for inventory expansions with consumables
- Added a purchase limit system for shop items categorized as consumables
- Validation of monster clicks in battle at the end of the click (previously at the start)
- Fixed a bug related to initial buffs for summons
- Fixed maximum scrolling with objects having a non-centered origin
- Fixed a crash in a tutorial step within the main menu
- Fixed text truncation width in encyclopedia categories
- Fixed description of purchased items in the shop
- Fixed a calculation preventing the placement phase from ending at the countdown's end