Tactical RPG and monster collection, playable directly in your browser

Changelog Beta 0.10.8

🕒 Estimated reading time: 3 minutes

The version 0.10.8 has brought the following changes:

  • Added ingredient drops for monsters in chapters 5 to 8
  • Krieg: added a per-turn cast limit to the Storm Uprising spell
  • Focus: added a targeting constraint to the Hive spell
  • Glyph IDs refined to ensure better uniqueness
  • Reduced summoning distance for Mummy boss fragments
  • Using a promo code now sends a message to the inbox
  • Updated the reward retrieval system for greater flexibility
  • Added new effect triggers (post-damage, global / per target)
  • Adjusted the unlock levels of relic slots
  • Reduced the number of casts per turn for the Stinger (Focus) spell at low levels
  • Adjusted monster levels in campaign chapters 1 and 2
  • Updated recommended level calculation for campaign stages
  • New XP bonus factors (number of enemies, difference between average levels)
  • Added fixed XP bonus upon first completion of a campaign stage
  • Reduced damage reflection from the Retaliation (Wipe) spell
  • Smoothed out monster XP curve
  • Reduced drop rate bonus for early campaign chapters
  • Adjusted default values of the damage reflection mechanic
  • Added a small visual effect when a monster gains mastery or levels up
  • Increased drop rates (monster, rare ingredient, boss relic)
  • Extended vulnerability duration for bosses in chapters 1 to 3
  • Applied stat penalties to campaign monsters depending on the chapter
  • Modified action and movement points for bosses (initial value and scaling)
  • Adjusted Wila's team levels across different chapters
  • Improved several trap-related mechanics
  • Implemented a queue system to stack push effects and handle complex cases
  • Adjusted target values for certain quests
  • Updated message popup size based on message description length
  • A welcome message is now sent to the inbox when a player purchases the game
  • The current monster indicator is now removed as soon as the monster takes its first action
  • Reduced cosmetic text size on the news screen
  • Fixed certain singular/plural issues in English translations
  • Fixed missing textures for some monsters (Leak's Fire Pillar)
  • Fixed healing not applied by glyphs from Mummy fragments
  • Fixed stat-stealing effect
  • Fixed status display when buff durations are reduced
  • Fixed progressive text misalignment with borders
  • Fixed the Woodland Rush (Gift) spell not dealing damage
  • Fixed custom damage spells not removing boss invulnerability
  • Fixed challenges failing at the end of combat without reason
  • Fixed the large monster group quest being validated even upon defeat
  • Fixed crash when dying during the application of custom spell effects
  • Fixed cells that could be targeted by certain spells
  • Fixed certain quests not validating correctly
  • Fixed crash related to damage application when the summoner is dead
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