Changelog Beta 0.10.8
🕒 Estimated reading time: 3 minutesThe version 0.10.8 has brought the following changes:
- Added ingredient drops for monsters in chapters 5 to 8
- Krieg: added a per-turn cast limit to the Storm Uprising spell
- Focus: added a targeting constraint to the Hive spell
- Glyph IDs refined to ensure better uniqueness
- Reduced summoning distance for Mummy boss fragments
- Using a promo code now sends a message to the inbox
- Updated the reward retrieval system for greater flexibility
- Added new effect triggers (post-damage, global / per target)
- Adjusted the unlock levels of relic slots
- Reduced the number of casts per turn for the Stinger (Focus) spell at low levels
- Adjusted monster levels in campaign chapters 1 and 2
- Updated recommended level calculation for campaign stages
- New XP bonus factors (number of enemies, difference between average levels)
- Added fixed XP bonus upon first completion of a campaign stage
- Reduced damage reflection from the Retaliation (Wipe) spell
- Smoothed out monster XP curve
- Reduced drop rate bonus for early campaign chapters
- Adjusted default values of the damage reflection mechanic
- Added a small visual effect when a monster gains mastery or levels up
- Increased drop rates (monster, rare ingredient, boss relic)
- Extended vulnerability duration for bosses in chapters 1 to 3
- Applied stat penalties to campaign monsters depending on the chapter
- Modified action and movement points for bosses (initial value and scaling)
- Adjusted Wila's team levels across different chapters
- Improved several trap-related mechanics
- Implemented a queue system to stack push effects and handle complex cases
- Adjusted target values for certain quests
- Updated message popup size based on message description length
- A welcome message is now sent to the inbox when a player purchases the game
- The current monster indicator is now removed as soon as the monster takes its first action
- Reduced cosmetic text size on the news screen
- Fixed certain singular/plural issues in English translations
- Fixed missing textures for some monsters (Leak's Fire Pillar)
- Fixed healing not applied by glyphs from Mummy fragments
- Fixed stat-stealing effect
- Fixed status display when buff durations are reduced
- Fixed progressive text misalignment with borders
- Fixed the Woodland Rush (Gift) spell not dealing damage
- Fixed custom damage spells not removing boss invulnerability
- Fixed challenges failing at the end of combat without reason
- Fixed the large monster group quest being validated even upon defeat
- Fixed crash when dying during the application of custom spell effects
- Fixed cells that could be targeted by certain spells
- Fixed certain quests not validating correctly
- Fixed crash related to damage application when the summoner is dead