Changelog Beta 0.11.1
🕒 Estimated reading time: 2 minutesThe version 0.11.1 has brought the following changes:
- Adjustments to the information popup (timing for mobile/desktop, positioning)
- Mobile: updated layout and element sizes in the inventory
- Added camera visual effects for a more immersive atmosphere
- Improved visual effects on hole-type cells (water, etc.)
- Various new combat visuals (effects, lights, fog, ...)
- Visual tuning for each implemented biome
- Updated entity depth calculation in combat
- Added clearer error messages when server requests fail
- Optimized server requests at the end of combat
- Optimized server requests for inventory updates
- Added a toggle for fog in the graphics settings
- Growl: changed the order in which spells are unlocked
- Fixed a crash related to the 'Slippery Residue' spell (Growl summon)
- Fixed specific cases of the life transfer effect
- Fixed spell image depth after movement; disabled on mobile
- Fixed display order of certain mobile UI elements
- Fixed positioning of active curses in combat
- Fixed calculation of remaining inventory slots
- Fixed quest synchronization after combat
- Fixed lighting effect on highlighted cells
