Tactical RPG and monster collection, playable directly in your browser

Changelog Beta 0.11.1

🕒 Estimated reading time: 2 minutes

The version 0.11.1 has brought the following changes:

  • Adjustments to the information popup (timing for mobile/desktop, positioning)
  • Mobile: updated layout and element sizes in the inventory
  • Added camera visual effects for a more immersive atmosphere
  • Improved visual effects on hole-type cells (water, etc.)
  • Various new combat visuals (effects, lights, fog, ...)
  • Visual tuning for each implemented biome
  • Updated entity depth calculation in combat
  • Added clearer error messages when server requests fail
  • Optimized server requests at the end of combat
  • Optimized server requests for inventory updates
  • Added a toggle for fog in the graphics settings
  • Growl: changed the order in which spells are unlocked
  • Fixed a crash related to the 'Slippery Residue' spell (Growl summon)
  • Fixed specific cases of the life transfer effect
  • Fixed spell image depth after movement; disabled on mobile
  • Fixed display order of certain mobile UI elements
  • Fixed positioning of active curses in combat
  • Fixed calculation of remaining inventory slots
  • Fixed quest synchronization after combat
  • Fixed lighting effect on highlighted cells
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