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Changelog Beta 0.11.3

🕒 Estimated reading time: 2 minutes

The version 0.11.3 has brought the following changes:

  • Implementation of a minimal system to prepare the Steam release
  • Increased chances of obtaining an exclusive cosmetic item from chests
  • Increased bonus chance for exclusive cosmetics for VIP players
  • Adjusted monster stat text size based on available width
  • Updated home carousels and randomized the order of displayed elements
  • During a retreat with lost AP/MP, the displayed path is altered (red tiles)
  • During a retreat with lost AP/MP, the losses are now displayed above the monster
  • Adjusted casting conditions for invisible entities (free cell, required target)
  • Blossom: changed the spell unlock order
  • Scream: changed the spell unlock order
  • Slice: added line of sight to casting conditions
  • Hail (boss): nerfed the cooldown of the Bulwark spell (3 → 4 turns)
  • Hail (boss): nerfed the knockback on hit (3 → 2 tiles)
  • Hail: nerfed the cooldown of the Guardian spell at lower levels (4 → 5 turns)
  • Fixed a bug related to seasonal chest contents
  • Fixed font size in the map selection screen (average level display)
  • Fixed custom spell cast conditions not being respected by the AI on empty cells
  • Fixed a crash caused by an entity dying at the start of its turn (spell availability)
  • Fixed a crash caused by a start-of-turn death (visual effect on a monster at the queue)
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