Changelog Beta 0.11.3
🕒 Estimated reading time: 2 minutesThe version 0.11.3 has brought the following changes:
- Implementation of a minimal system to prepare the Steam release
- Increased chances of obtaining an exclusive cosmetic item from chests
- Increased bonus chance for exclusive cosmetics for VIP players
- Adjusted monster stat text size based on available width
- Updated home carousels and randomized the order of displayed elements
- During a retreat with lost AP/MP, the displayed path is altered (red tiles)
- During a retreat with lost AP/MP, the losses are now displayed above the monster
- Adjusted casting conditions for invisible entities (free cell, required target)
- Blossom: changed the spell unlock order
- Scream: changed the spell unlock order
- Slice: added line of sight to casting conditions
- Hail (boss): nerfed the cooldown of the Bulwark spell (3 → 4 turns)
- Hail (boss): nerfed the knockback on hit (3 → 2 tiles)
- Hail: nerfed the cooldown of the Guardian spell at lower levels (4 → 5 turns)
- Fixed a bug related to seasonal chest contents
- Fixed font size in the map selection screen (average level display)
- Fixed custom spell cast conditions not being respected by the AI on empty cells
- Fixed a crash caused by an entity dying at the start of its turn (spell availability)
- Fixed a crash caused by a start-of-turn death (visual effect on a monster at the queue)
